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ODST Fireteam

I subd modeled the ODST as learning exercise in Blender 2.8 earlier this year. A few months later I decided to assemble a scene in Cinema4D, re-texture the armor in 3Dcoat, and finally render it using the new Beta for Octane 2020. Based on the awesome Halo 3/Reach designs by Isaac Hannaford.

Octane 2020

Octane 2020

Wide shot.

Wide shot.